Pixel Chicken

Video Game
Project Overview
Who doesn't want to play their own video game. It may not come out like the latest opus topping the charts on steam, but there is nothing that beats knotting your brain in a way that gets you to keep track of all the moving parts. I decided to go for something very simple. A hungry chicken trying to reach a corn.
My Approach
I drew inspiration from simple arcade games in the 1980s and 1990s. The graphics are as simple as it get's (8 frames of a pixel image). There is no sound. And you only need three buttons to play it (space, left arrow, right arrow).

Used Technology:
- pen and paper for sketches
- phaser.js for building the game
The pixel chicken
Most games use a technique called sprite animation to create the illusion of moment. What it does it replaces one image with another as the player directs an avatar to move. In the case of this game a pixelated chicken. You can see in the image the 4 images that create the illusion that the chicken is moving its legs. What was left was to get the game coded and online. Easy.